About FFXIV

The Exiled Realm of Arborea, often abbreviated as TERA, is developed by Bluehole Studio and will be released simultaneously in all regions in 2011.
 Through martial power and arcane might, you can join the ranks of heroes and save the world of TERA!
Final Fantasy XIV (Final Fantasy XIV Online), often abbreviated as FFXIV, is developed and published by Square Enix. Final Fantasy XIV Collector's Edition was released on September 22, 2010. The characters and armony system are being perfected continually.


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  • Final Fantasy XIV Conjury Guide
  • Conjury calls upon elemental forces present in nature and concentrates them to a potency at which spells can be weaved. Through practiced meditation on the essences of creation, conjurers draw forth and absorb aether from their immediate surroundings. A wand or cane made from unworked wood is then utilized to focus the aether until it manifests as the desired spell. The seat of the Conjurers' Guild lies at the Stillglade Fane in Gridania, where the voices of Eorzea's elementals are said to be most powerful.

    ROLE

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    Conjurers are trained to coax metaphysical forces forth from the elements which comprise all of creation, allowing them to weave powerful spells.

    Attuned to the essence of all things around them, the conjurers' intimacy with all forms of being enables them to shift between both offensive and defensive magic as needed.

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    ABILITIES

        * Profundity — Enunciate, increasing the magic potency of your next cast. Lengthens cast and recast times.
        * Trance Chant — Intensify your next cast, preventing it from being interrupted.
        * Spiritbind — Channel the elements, binding yourself and reducing MP consumption by half.
        * Roaming Soul — Hum your next spell, allowing movement while casting.
        * Purge — Alter an enemy's essence, rendering the target's elemental alignment neutral.

    SPELLS

        * Fire — Deals fire damage to enemies within area of effect.
        * Cure — Restores HP of allies within area of effect.
        * Protect — Enhances defense of allies within area of effect.
        * Shock Spikes — Armors you with lightning spikes, stunning attacking enemies.
        * Frost — Deals ice damage over time to enemies within area of effect.

    ARMS

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